Monday, 10 November 2014

Pet Duck

Thought I would share this video taken in 2010
I reuploaded it as I had to rotate it, just a nice break.
This was a duck that followed me into my wifes store so we had to get him over to the park so he wouldn't get run over or any harm to him.
This little guy made me want a pet duck.

Just a little breather inbetween me making games and fond memories when I lived in B.C.

Sunday, 15 June 2014

New Games Coming

Just to keep everyone updated on whats been going on.....

I put out few quick games earlier but now I am spending more time on new ones to make them better.
The one I am in the middle of making is a tower defense type of game.
I always wanted to try creating one so I'm finally doing it.
I finished one level pretty much as far as the swarms, weapons etc goes but now I am fine tuning it to shrink the code so it will load and move quicker in the refresh rate, (I'm trying to get rid of any lag whatsoever by making the code as small as I possibly can).
Once I have the first level finished it'll be quicker for the rest as it's just a matter of laying out the board's two dimensional array (it puts all the peices together for the board in case your wondering), then creating all the rest of the artwork for the other nine boards (my goal).
This one will have ten boards with ten levels on each one, giving you a grand total of 100 levels to play through.
If folks like it I might add more boards later on, I'll see how it goes.
When the game starts some fighters will be asleep so you have to earn enough money, (by killing the enemy), to wake them up to start fighting, this should make it more challenging as the game goes on as each weapon will have it's own damage to the enemy as each enemy has it's own damage so some will be easier to kill and some will be harder.
I'm keeping the full details of the game secret until it's ready to be published.
The next one I am working on will be more of a button cruncher where you shoot enemies, (I'm still working on the details for this one), plus around 8 or 9 more in the works as well.
Because these ones are alot bigger and alot more artwork and coding is involved these ones will take longer, hopefully you'll enjoy them and it'll be worth the wait :)
Artist and developer for SamsStuff

Just an update on this, I put the tower defence game on hold as I have to narrow the code down more (way to many lines) so I decided to go back to the shooter game (which to m is more fun anyhow in my opinon) but that's just my likes.
I almost got the first level completed for all artwork and codes, the artwork is what is taking me the time on this one (there is a lot of it), the code is pretty much the same except some minor changes for added borads and levels, so hopefully I can get through all the artwork needed for this one and have it up on the market soon for everyone.

I'll post some images of it once closer to completeion.


Friday, 25 April 2014


I decided to make a simple game with bouncing cats, the idea came to me after seeing a screen of cats falling down on a computer at work one day and thought it might be a good idea for a simple game that was easy to play but challenging.

So here it is Kitty 9 Lives

here's some screen shots

you can download it here:

Get it on Google Play 

Friday, 7 March 2014

Dodge The Cog

Here is the new game I made, called Dodge the Cog
It has the same controls as flappy bird where you tap the screen to move upward.
The object is to avoid the gears, if you hit a gear or the top or bottom it is game over.
Keep going to see how many gears you can get past the screen.
A very simple game that can be fun to play.

You can get it by clicking the link below

Get it on Google Play 

Dodge the Bubble

I made another version of this game that is easier to play then the dodge the cog one and it's aimed at those who want to have fun and have not so much of a challenge, just fun jumping over or under bubbles that float by.
This one is good for all ages.
Instructions are easy, just tap the screen to make the ship rise, otherwise it falls.

Here is some images of the game

You can get it here:

Get it on Google Play 

Friday, 27 December 2013

SolydXK Linux Operating System

Just thought I would drop a note on a new OS I tired out and am going to stay with now.
SolydXK is a great rolling release that came out of Linux Mint when it stopped supporting the rolling debian release of xfce and KDE.
It is easy to install and comes with all the toys needed, including Steam pre-installed for all you gamers.
What is a rolling release you may ask:
It means you only install it once, unlike all non-rolling releases, where you have to upgrade (which can cause errors) or re-install with every new version that comes out.
This solves the headache of constantly doing re-installs all the time.
Where some distro's on rolling releases do updates maybe once every 6 or so months, solydXK does an update once a month to keep you up to date constantly and this way it takes less time to update and less if any breakages at all.
For you window users who never used linux before, it comes in two flavors
XFCE: a simplier less cpu taxing system, more basic and great for those who just want to get the job done without all the bells and whistles.
KDE: this version comes with all the bells and whistles, there are tons of settings, so you can pretty much set up your desktop the way you want it to, including live wallpapers or dream desktop animations as your wallpaper if you want that or just use a normal wallpaper.
The forum has a great community that will help you with any questions you might have or any troubles you may encounter.
It also somes with a business edition for anyone that runs a business with all the business software pre-installed.
Again the main bonus is it's rolling release debian version base.
You can check it out at:
Or visit the forum and ask some questions you might have at:

I'll leave you with some videos made by the community to show you solydxk in action.

Friday, 20 September 2013

Games Coming

Games Coming

Just to keep everyone updated on whats been going lately.
I am working on some games, I haven't disappeared, just busy creating them and coming up with ones that will be exciting and interesting for everyone.
I will post them here once I get them finished.
The first one will be a shooting gallery one with unlimited levels and 8 different environments, sort of a mix between whack a mole and a shooting gallery.
I have a lot more in the works (including hopefully some hidden object ones, or at least one of them, with zoom capability of course).
Back to work on the first one :)

Friday, 31 May 2013

Privacy Policy

Data that is stored on the sd card or phone is for settings for the game or app only.
This is information on what level your on, your score/high scores,  etc, no personal information is stored for in game settings, just the game or app settings themselves.
Apps or games that use ad mob can view ad mobs privacy policy here:
That explains how information is collected and utilized by AdMob Google Inc.